![]() ![]() ![]() When detonated, it will explode and burn enemies. Dynamite: Ashe throws a bundle of lit dynamite in front of her in a shallow arc.Its primary fire is rather weak, best suited to finishing blows and harassing enemies who step out of position.Try to reload often, as you don't want to be caught in a fight where you can't afford as many shots. Rather than doing a whole clip like most of the cast, Ashe reloads one bullet at a time (at roughly the same rate as her hip-fire). The Viper has a unique reloading mechanic.Despite its power, an ADS headshot is not enough to one-shot 200 HP enemies, dealing only 150 damage.It has two firing modes: a primary fire that shoots rapidly from the hip at reduced damage, and an ADS (aim-down-sight) secondary fire that deals potent damage at a much lower fire rate. B.O.B., though incredibly strong, can easily be countered by the enemy team, as he can be hacked, slept, and stunned in the same way he can be boosted by a friendly team. ![]() Overall, Ashe is best played close to her teammates, so she can have backup available if she is being harassed. While it deals impressive damage over time, it will also damage Ashe if she's too close to the blast. Most of her abilities require good follow-ups, such as detonating Dynamite and making quick shots after jumping with Coach Gun. Her primary fire, while quite fast, deals only mild damage, and Coach Gun is on a lengthy cooldown. Though dominant in midrange, Ashe suffers in close combat. Finally, her Ultimate ability calls out her omnic sidekick B.O.B., who rushes in, knocks enemies in the air, and then grounds himself to shoot enemies, much like a turret. Her Coach Gun serves as both a defensive "get-off-me" tool (like Lucio's Soundwave) and a potent mobility option (like Pharah's Concussive Blast). Uniquely, Dynamite can be detonated early by shooting it any time between when it's thrown and when its fuse runs out. Dynamite is a dangerous, versatile ability that can be used to threaten space (such as narrow hallways and chokepoints) and deal decent damage in its radius, as well as inflicting a damage over time debuff. Her weapon, the Viper, is quite powerful at long mid-range, particularly when the player uses her ADS (aim-down-sight) alternate fire. Multiplier to base aim sensitivity while zoomed.Īshe is a hero who requires good mechanical skill to be played effectively. Zoom deactivates when player presses the button again. Zoom deactivates when player stops holding the button. Recoil's return motion is unaffected by player input, always pulling the crosshair back downwards the same amount as the recoil raised it. Stops the recoil's downward pulling return motion, if the player applies enough vertical crosshair movement after the shot.
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